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I enjoy your take on the sci-fi trope with clones who have maintenance tasks. The life of the caretaker is reflected well by the way you implemented the story structure where you present the same routine tasks each day and let the player spot where the variances lie. I was looking forward to see what the character will do by the end and how/if they come in terms with their fate.

Currently some actions lead to dead ends with no link to the main hub and there are some spelling mistakes in the script, but with these fixed and the extra polish you already mentioned like visuals and sounds, it can shape up to a pretty neat short sci-fi interactive fiction!

I will drop by again in the future and and edit this comment to reflect the situation of the newer build.